I got this game a while back in the Racial Justice and Equality bundle, and I just liked everything about it. Like kumada, I plan to use it to start new holiday traditions with my people and figured I would want a copy around and accessible (because also, this is totally a cosy-up-and-chat game that I would like to form part of my holiday trad.s
What with one thing and another (and the pages being so delightfully formatted for print-at-home bookletting), this may have become my first bookbinding project.
This is a neat little game in which you homebrew a winter solstice holiday. It's got a bit of a ritual feel to it, like something out of Playing Nature's Year, but it's definitely not crunchy in any way.
I think I would either use this to to create a holiday with a close-knit friend group, one that we're at least sort of planning to observe, or as sort of a session zero for a fantasy campaign that starts during the winter. Honestly, I think a dnd game would get some significant mileage out of inventing a small town's festivities (complete with food and drinks,) and then the next session the place gets attacked by midwinter leprechauns or whatever, and now there's suddenly a kind of automatic emotional attachment to the campaign hook.
To be clear, I don't think that's what Festival Of Deep Winter was written for, but it's also not something I think I'd play just to play. It feels a bit more like it's a toolkit, and like it should be used for a purpose.
Overall, I'd recommend this to anyone who wants a calm, extremely seasonal game.
With a few minor modifications, I suspect it'd work for fall, winter, or spring too.
Wow, thanks for writing such a thorough rundown of the game!
You're right that I designed this to be played as a standalone game. Something a bit shorter that can still create a certain kind of emotional buy-in. But it can work as a part of a larger campaign for all the reasons you outlined.
For both uses, the game hinges on creating those cultural keystones. Those things anchor the festival and give the feeling of a complex culture.
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I got this game a while back in the Racial Justice and Equality bundle, and I just liked everything about it. Like kumada, I plan to use it to start new holiday traditions with my people and figured I would want a copy around and accessible (because also, this is totally a cosy-up-and-chat game that I would like to form part of my holiday trad.s
What with one thing and another (and the pages being so delightfully formatted for print-at-home bookletting), this may have become my first bookbinding project.
Really glad you enjoyed the game! And great choice on cover of your copy.
Happy gaming!
This is a neat little game in which you homebrew a winter solstice holiday. It's got a bit of a ritual feel to it, like something out of Playing Nature's Year, but it's definitely not crunchy in any way.
I think I would either use this to to create a holiday with a close-knit friend group, one that we're at least sort of planning to observe, or as sort of a session zero for a fantasy campaign that starts during the winter. Honestly, I think a dnd game would get some significant mileage out of inventing a small town's festivities (complete with food and drinks,) and then the next session the place gets attacked by midwinter leprechauns or whatever, and now there's suddenly a kind of automatic emotional attachment to the campaign hook.
To be clear, I don't think that's what Festival Of Deep Winter was written for, but it's also not something I think I'd play just to play. It feels a bit more like it's a toolkit, and like it should be used for a purpose.
Overall, I'd recommend this to anyone who wants a calm, extremely seasonal game.
With a few minor modifications, I suspect it'd work for fall, winter, or spring too.
Wow, thanks for writing such a thorough rundown of the game!
You're right that I designed this to be played as a standalone game. Something a bit shorter that can still create a certain kind of emotional buy-in. But it can work as a part of a larger campaign for all the reasons you outlined.
For both uses, the game hinges on creating those cultural keystones. Those things anchor the festival and give the feeling of a complex culture.
However you use it, I hope you enjoy it!